wes
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a4108aebcf
oops
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%!s(int64=4) %!d(string=hai) anos |
wes
|
aaab62e18a
Refactored some game code by moving parts into Olok, updated how olok stores internal data
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%!s(int64=4) %!d(string=hai) anos |
wes
|
7ee6176e05
added olok in place of (junk code that was not figured out previously) to transfer player's input for turn for the end of turn.
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%!s(int64=4) %!d(string=hai) anos |