#ifndef GAME #define GAME #include "qwixx.h" #include "dice.h" #include "playerCard.h" #include class Game { public: std::vector players; std::vector lockOut; int state; Dice dice; Game(); void turn(PlayerCard activePlayer); void score(); std::string send(); void receive(std::string userInput); // rules as methods of game bool addPlayer(std::string name); // rule for lockout to populate a locked out row so score function can check for locked rows // rule for being able to lockout a row, check for last box marked off and set condition where the next box has to be higher than that previous box check }; #endif