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working prototype

kyle 1 year ago
parent
commit
80c6ab8c59
1 changed files with 181 additions and 0 deletions
  1. 181 0
      web/index.php

+ 181 - 0
web/index.php

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+<?php
+// check for a POST request and use curl to send data to the esp8266
+if ($_SERVER['REQUEST_METHOD'] === 'POST') {
+    $code = 400;
+    $msg = strval($code) . " Bad Request";
+    //error_log("post: " . print_r($_POST, true));
+    if(isset($_POST["color"])) {
+        // adject code and message when valid post is provided
+        $code = 200;
+        $msg = strval($code) . " OK";
+        // start with off as default
+        $color = "000000";
+        // [!] protect curl from injection
+        for($i = 6; $i--; ) $color[$i] = (isset($_POST["color"][$i]) && ctype_xdigit($_POST["color"][$i]))
+            ? $_POST["color"][$i]
+            : '0';
+        $ch = curl_init();
+        curl_setopt($ch, CURLOPT_URL,"http://rain-gutter-rgb.lan.rome7.com/rgb");
+        curl_setopt($ch, CURLOPT_POST, 1);
+        curl_setopt($ch, CURLOPT_POSTFIELDS, "color={$color}");
+        curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
+        $out = curl_exec($ch);
+        curl_close($ch);
+    }
+    // set headers
+    header("HTTP/1.0 {$msg}");
+    $GLOBALS["http_response_code"] = $code;
+    //http_response_code($code);
+    exit("{$out}");
+}
+
+echo "<html>";
+echo "<body>";
+// either use mixbox non-commercial use under the CC BY-NC 4.0 license
+echo "<script src='mixbox.js'></script>";
+// or the spectral.js MIT license
+echo "<script src='spectral.js'></script>";
+echo "
+<script>
+// example mixing two colors
+var rgb1 = 'rgb(0, 33, 133)';  // blue
+var rgb2 = 'rgb(252, 211, 0)'; // yellow
+var t = 0.5;                   // mixing ratio
+var mixed  = mixbox.lerp(rgb1, rgb2, t);
+console.log(mixed);
+
+// example mixing multiple colors
+var z1 = mixbox.rgbToLatent(rgb1);
+var z2 = mixbox.rgbToLatent(rgb2);
+var z3 = mixbox.rgbToLatent(mixed);
+var zMix = new Array(mixbox.LATENT_SIZE);
+for (var i = 0; i < zMix.length; i++) { // mix:
+    zMix[i] = (0.3*z1[i] +       // 30% of rgb1
+               0.6*z2[i] +       // 60% of rgb2
+               0.1*z3[i]);       // 10% of mixed
+}
+var rgbMix = mixbox.latentToRgb(zMix);
+console.log(rgbMix);
+
+// using spectral.js to mix two colors (does not seem to be working..., returns [0,0,0])
+var color = spectral.mix('[0, 33, 133]', '[252, 211, 0]', 0.5, spectral.RGB);
+console.log(color);
+
+</script>
+";
+
+// render a color selection wheel
+echo "
+<script>
+var canvas = document.createElement('canvas');
+// google chrome performance flag
+//var context = canvas.getContext('2d');
+var context = canvas.getContext('2d', { willReadFrequently: true });
+var w = 200; var h = 200;
+canvas.width = w;
+canvas.height = h;
+
+for(var i = 0; i < 360; i += 0.1) {
+    var rad = i * (2 * Math.PI) / 360;
+    var x1 = w/2 + w/2 * Math.cos(rad);
+    var y1 = h/2 + h/2 * Math.sin(rad);
+    var gradient = context.createLinearGradient(w/2, h/2, x1, y1);
+    gradient.addColorStop(0.0, 'white');
+    gradient.addColorStop(1.0, 'hsla('+i+', 100%, 50%, 1.0)');
+    context.strokeStyle = gradient;
+    context.beginPath();
+    context.moveTo(w/2, h/2);
+    context.lineTo(x1, y1);
+    context.stroke();
+}
+
+document.body.appendChild(canvas);
+
+</script>
+";
+
+// simple color picker
+echo "
+<script>
+function tableData(c, head = false) {
+  let td = document.createElement(head ?'th' :'td');
+  if(typeof c === 'string' || c instanceof String) td.innerText = c;
+  else td.appendChild(c);
+  return td;
+}
+// create a table
+var table = document.createElement('table');
+var tableHead = document.createElement('thead');
+table.appendChild(tableHead);
+var tableHeadRow = document.createElement('tr');
+tableHead.appendChild(tableHeadRow);
+var tableBody = document.createElement('tbody');
+table.appendChild(tableBody);
+var tableBodyRow = document.createElement('tr');
+tableBody.appendChild(tableBodyRow);
+// add some headers
+tableHeadRow.appendChild(tableData('', true));
+tableHeadRow.appendChild(tableData('hover', true));
+tableHeadRow.appendChild(tableData('selected', true));
+// add table data
+tableBodyRow.appendChild(tableData(canvas));
+hovered = tableData('');       hovered.id = 'hovered-color';
+tableBodyRow.appendChild(hovered);
+selected = tableData('');    selected.id = 'selected-color';
+tableBodyRow.appendChild(selected);
+
+document.body.appendChild(table);
+
+// listen to events from canvas
+function pick(event, destination, cb = false) {
+  const bounding = canvas.getBoundingClientRect();
+  const x = event.clientX - bounding.left;
+  const y = event.clientY - bounding.top;
+  const pixel = context.getImageData(x, y, 1, 1);
+  const data = pixel.data;
+  //console.log(pixel, data);
+
+  const rgb = 'rgb(' + data[0] + ', ' + data[1] + ', ' + data[2] + ')';
+  let off = 0 === (data[0] | data[1] | data[2]);
+  destination.style.background = off ?'rgb(211, 211, 211)' :rgb;
+  destination.textContent = rgb;
+
+  // handle optional callback
+  if(false !== cb) cb(data[0], data[1], data[2]);
+
+  return rgb;
+}
+
+canvas.addEventListener('mousemove', (event) => pick(event, hovered));
+canvas.addEventListener('click', (event) => pick(event, selected));
+
+</script>
+";
+
+// add a callback to the click event to send rgb value to esp8266
+echo "
+<script>
+// using the newer fetch API, not sure if this is worse than AJAX
+async function post(url = '', color = '000000') {
+    // to use _POST superblogal, send body as http multipart/form-data
+    let fd = new FormData();
+    fd.append('color', color);
+    return await fetch(url, { method: 'POST', body: fd });
+}
+function callback(red, green, blue) {
+    console.log('logged', red, green, blue);
+    post(
+        /* url */ '',
+        red.toString(16).padStart(2,'0') +
+        green.toString(16).padStart(2,'0') +
+        blue.toString(16).padStart(2,'0')
+    ).then((data) => { console.log(data, data.text()); });
+}
+canvas.removeEventListener('click', (event) => pick(event, selected));
+canvas.addEventListener('click', (event) => pick(event, selected, callback));
+
+</script>
+";
+
+echo "</body>";
+echo "</html>";