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@@ -77,6 +77,16 @@ uint8_t animate = 0;
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uint8_t red = 1;
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uint8_t green = 1;
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uint8_t blue = 1;
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+uint8_t brightness = 50;
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+
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+#define DISABLE_FASTLED_CORRECTION 0
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+#define ENABLE_FASTLED_CORRECTION 1
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+#define DISABLE_GAMMA_CORRECTION 0
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+#define USE_PHILIP_GAMMA_CORRECTION 1
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+#define USE_BG100_S_CURVE_GAMMA_CORRECTION 2
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+
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+uint8_t gammaCorrectionType = DISABLE_GAMMA_CORRECTION;
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+uint8_t useFastLedCorrection = DISABLE_FASTLED_CORRECTION;
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// quick fix for gamma correction from Adafruit's Phillip Burgess
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static uint8_t phillip_adafruitGamma8[] = {
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@@ -129,22 +139,33 @@ static uint8_t bg100_sCurveGamma8[] = {
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* I believe that this color correction has to do with mechanical measurements as they are linear
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* and I know that the human eye sensitivities are anything but. Otherwise this is very crude.
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*/
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-static uint8_t redCorrection = 0xFF;
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-static uint8_t greenCorrection = 0xB0;
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-static uint8_t blueCorrection = 0xF0;
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+#define FASTLED_RED_CORRECTION = 0x00FF;
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+#define FASTLED_GREEN_CORRECTION = 0x00B0;
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+#define FASTLED_BLUE_CORRECTION = 0x00F0;
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+
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+uint8_t correctColor(uint8_t input, uint16_t factor) {
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+ uint16_t out;
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+ uint16_t in;
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+ in = input;
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+ out = in * factor;
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+ out /= 255;
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+ return ENABLE_FASTLED_CORRECTION == useFastLedCorrection
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+ ? gammaCorrection((uint8_t) out)
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+ : gammaCorrection(input);
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+}
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-/* we are going to cheat the brightness by adjusting pwm resolution
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- *
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- * in effect this will change the brightness and we will not need to perform any math
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- * the way this works is that PWM resolution is 10-bit but when we set the duty-cycle
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- * we only use values [0..255]. By increasing the resoltion past 255 we reduce the
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- * brightness. Cool.
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- */
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-void adjustBrightness() {
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- analogWriteRange(511);
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+uint8_t gammaCorrection(uint8_t input) {
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+ switch(gammaCorrectionType) {
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+ case USE_PHILIP_GAMMA_CORRECTION: return phillip_adafruitGamma8[input];
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+ case USE_BG100_S_CURVE_GAMMA_CORRECTION: return bg100_sCurveGamma8[input];
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+ case DISABLE_GAMMA_CORRECTION:
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+ default:
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+ }
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+ return input;
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}
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+
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ESP8266WebServer server(80); // Create a webserver object that listens for HTTP request on port 80
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void handleRoot(); // function prototypes for HTTP handlers
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@@ -183,6 +204,10 @@ void setup(void){
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server.on("/dec", HTTP_GET, handleGetDec);
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server.on("/echo", HTTP_GET, handleEchoHex);
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server.on("/animate", HTTP_GET, handleAnimate);
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+ server.on("/cfg", HTTP_GET, handleGetCfg);
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+ server.on("/cfg", HTTP_POST, handleCfg);
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+ server.on("/brightness", HTTP_POST, handleGetBrightness);
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+ server.on("/brightness", HTTP_POST, handleBrightness
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server.onNotFound(handleNotFound); // When a client requests an unknown URI (i.e. something other than "/"), call function "handleNotFound"
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@@ -194,9 +219,23 @@ void setup(void){
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#define PIN_6 12 /* GPIO_12 */
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#define PIN_7 13 /* GPIO_13 */
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+ /* slowing the PWM frequency decreases the error caused by the power mosfets
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+ * having a slow turn-off
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+ * this comes at a cost of flickering. One might think that LED PWM at
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+ * 1000Hz is not noticeable by the human eye, but one can see the flicker
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+ * appear as multiple spots when moving. It isn't really a flicker but one
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+ * can tell.
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+ */
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//analogWriteFreq(1000);
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analogWriteFreq(250);
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+ // lower brightness to minimal value
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+ brightness = 0;
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+ updateBrightness ();
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+
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+ // turn on the onboard led for testing brightness
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+ analogWrite(/* esp12f onboard led */ 2, 255);
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+
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// setup pins with a test pwm
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analogWrite(PIN_5, red);
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analogWrite(PIN_6, green);
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@@ -303,15 +342,98 @@ void handleGetDec() {
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server.send(200, "text/html", hex + red + "," + green + "," + blue + '\n');
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}
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+void handleGetBrightness() {
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+ String info = "";
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+ server.send(200, "text/html", info + brightness + '\n');
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+ return;
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+}
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+
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+/* we are going to cheat the brightness by adjusting pwm resolution
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+ *
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+ * in effect this will change the brightness and we will not need to perform any math
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+ * the way this works is that PWM resolution is 10-bit but when we set the duty-cycle
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+ * we only use values [0..255]. By increasing the resoltion past 255 we reduce the
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+ * brightness. Cool.
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+ *
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+ * [?] because our gate drive voltage source is a weak reverse biased zener
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+ * regulator and we just use resistors to turn off the power mosfets we
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+ * have a hard time with power losses turning on and off the mosfet. When
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+ * we drive all three mosfets on with 100% duty cycle the voltage source
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+ * drops well below the needed drive voltage and the mosfet Rds becomes
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+ * pretty terrible. It works but is really bad. If we run less than
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+ * 50% duty we should be okay. Using 1023 as the starting point means that
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+ * at 0 brightness mosfets are driven at 25% duty (255/1032). At 100
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+ * brightness they are driven at 60% duty 255/432.
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+ */
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+void updateBrightness () {
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+ // default range is 0..255
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+ analogWriteRange(1023);
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+ // brightness is inverted, technically it is darkness
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+ uint8_t brightnessValue = 6 * (100 - brightness);
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+ // reducing PWM range will increase brightness
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+ analogWriteRange(1023 - brightnessValue);
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+}
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+
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+void handleBrightness() {
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+ char buffer[4];
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+ if( ! server.hasArg("brightness")) {
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+ server.send(400, "text/plain", "400: Invalid Request"); // The request is invalid, so send HTTP status 400
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+ return;
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+ }
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+ // else
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+ server.arg("brightness").getBytes(buffer, 3);
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+ brightness = (nibbler(buffer[0]) << 4) + nibbler(buffer[1]);
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+ // limit brightness to 100
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+ brightness = 100 < brightness ? 100 : brightness;
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+ updateBrightness();
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+ handleGetBrightness();
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+ return;
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+}
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+
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+void handleCfg() {
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+ uint8_t valid = 0;
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+ char buf[3];
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+ if(server.hasArg("quickGamma")) {
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+ server.arg("quickGamma").getBytes(buf, 2);
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+ gammaCorrectionType = '1' == buf[0]
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+ ? USE_BG100_S_CURVE_GAMMA_CORRECTION
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+ : DISABLE_GAMMA_CORRECTION;
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+ valid += 1;
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+ }
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+ if(server.hasArg("sCurveGamma")) {
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+ server.arg("sCurveGamma").getBytes(buf, 2);
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+ gammaCorrectionType = '1' == buf[0]
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+ ? USE_PHILIP_GAMMA_CORRECTION
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+ : DISABLE_GAMMA_CORRECTION;
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+ valid += 1;
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+ }
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+ if(server.hasArg("colorCorrection")) {
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+ server.arg("colorCorrection").getBytes(buf, 2);
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+ gammaCorrectionType = '1' == buf[0]
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+ ? ENABLE_FASTLED_CORRECTION
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+ : DISABLE_FASTLED_CORRECTION;
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+ valid += 1;
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+ }
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+ if(valid) handleGetCfg(); else server.send(400, "text/plain", "400: Invalid Request");
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+ return;
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+}
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+
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+void handleGetCfg() {
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+ String info = "cfg [quickGamma:";
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+ uint8_t fastled = ENABLE_FASTLED_CORRECTION == useFastLedCorrection;
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+ uint8_t sCurve = USE_PHILIP_GAMMA_CORRECTION == gammaCorrectionType;
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+ uint8_t quick = USE_BG100_S_CURVE_GAMMA_CORRECTION == gammaCorrectionType;
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+ if(valid) server.send(200, "text/html", info + quick + " sCurveGamma:" + sCurve + " colorCorrection:" + fastled + ']' + '\n');
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+ return;
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+}
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+
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void handleRGB() { // If a POST request is made to URI /login
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if( ! server.hasArg("color")) {
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server.send(400, "text/plain", "400: Invalid Request"); // The request is invalid, so send HTTP status 400
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return;
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}
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-
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// turn of animate
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animate = 1;
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-
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// kinda lame but parsing is not super easy here
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server.arg("color").getBytes(hexStr, 7);
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setColor(
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@@ -319,18 +441,8 @@ void handleRGB() { // If a POST request is made to URI /
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/* green */ (nibbler(hexStr[2]) << 4) + nibbler(hexStr[3]),
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/* blue */ (nibbler(hexStr[4]) << 4) + nibbler(hexStr[5])
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)
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-
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- /*
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- server.arg("color").substring(0, 2).toCharArray(hexStr, 2);
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- r = hexStrToInt(hexStr);
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- server.arg("color").substring(2, 4).toCharArray(hexStr, 2);
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- g = hexStrToInt(hexStr);
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- server.arg("color").substring(4, 6).toCharArray(hexStr, 2);
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- b = hexStrToInt(hexStr);
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- */
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String info = "degub r:";
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server.send(200, "text/html", info + red + " g:" + green + " b:" + blue + '\n');
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- //server.send(200, "text/html", "okay");
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}
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void setColor(uint8_t r, uint8_t g, uint8_t b) {
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@@ -338,9 +450,17 @@ void setColor(uint8_t r, uint8_t g, uint8_t b) {
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red = r;
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green = g;
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blue = b;
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- analogWrite(PIN_5, red);
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- analogWrite(PIN_6, green);
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- analogWrite(PIN_7, blue);
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+ /* [!] it looks like we always correct color, this is not the case
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+ * the correctColor() routine, and the chained gammaCorrection() routine
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+ * check configuration settings before setting the LED color.
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+ *
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+ * the fast-led correction tones down green significantly and blue a bit.
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+ * Both linearly, I assume this is not to adjust for human eye sensitivity
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+ * but just for the junction efficiency
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+ */
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+ analogWrite(PIN_5, correctColor(red, FASTLED_RED_CORRECTION));
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+ analogWrite(PIN_6, correctColor(green, FASTLED_GREEN_CORRECTION));
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+ analogWrite(PIN_7, correctColor(blue, FASTLED_BLUE_CORRECTION));
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}
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// converts ASCII utf8 chars to integer values, [0..F], otherwise zero
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uint8_t nibbler(uint8_t v) {
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