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- /* Govee LED lights that were purcahsed from Amazon.com 100ft for 15USD.
- * 24Vdc 6 LED in series with current limiting resistor every 19.5".
- *
- * +----B----B----B----B----B----B----2K4-------------+
- * | |
- * 24Vdc ----+----R----R----R----R----R----R----2K4-----------------+
- * | | |
- * +----G----G----G----G----G----G----3K3---------------------+
- * | | | |
- * | | | |
- * | | | |
- * +---------+----B----B----B----B----B----B----2K4---+ | |
- * | | | |
- * +----R----R----R----R----R----R----2K4-------+ |
- * | | | |
- * +----G----G----G----G----G----G----3K3-----------+
- * | | | |
- * | control bus: blue red green
- * | | | |
- * ... ... ... ...
- *
- * We installed about 150ft so about 90 led circuits will need power. ESP8266 can
- * do 1KHz PWM so we can use 3 pins if we want. Another idea I had was to use lots
- * of pins to control 20mA LED driver ICs. With 15 pins one could make a circuit to
- * drive 32 levels of current to each color giving 32,768 colors. Each color would
- * have 5 npn controlling 1,2,4,8,16 LED drivers. One could then step through 0..620mA.
- *
- * Instead we will just use PWM to give us color control. We just need to calculate how
- * much current we want to send to our LED strip. Because each circuit runs in parallel
- * we need to determine how much current each branch will use. The current limiting
- * resistors means we can probably just use a fixed voltage supply. With a 48Vdc supply
- * at max brightness green will see 9mA, blue will see 12mA, and red will see 15mA. These
- * values are all pretty safe for the LED but the red would blow out a PN2222A with 1080mA.
- *
- * We should be careful about the inductance of the wire. Assuming 1/4mm diameter wire we
- * might have 47uH. We can use a diode on the collector of each color to send the spikes to
- * the +48Vdc rail. Each color will use an NPN-BJT, probably 3 parallel PN2222A with
- * ballast resitors, as buffers for the PWM signal from the esp8266.
- *
- * In the end I ended up using optoisolated pwm driving three power mosfets. This ended
- * up being a nuisance since the mosfet gates took forever to discharge resulting in
- * the LEDs staying lit when the esp8266 pulled the signal down. I did not really fix this
- * but I did add a few resistors on the gate to bleed off the gate charge. In effect the
- * max brightness is 0xfc instead of 0xff since the led does not turn off on 0xfd. But that
- * is not really a deal-breaker, just annoying.
- *
- * test using:
- * curl -X POST http://rain-gutter-rgb.lan.rome7.com/rgb -d "color=010101"
- */
- #include <ESP8266WiFi.h>
- #include <WiFiClient.h>
- #include <ESP8266WiFiMulti.h>
- #include <ESP8266mDNS.h>
- #include <ESP8266WebServer.h>
- ESP8266WiFiMulti wifiMulti; // Create an instance of the ESP8266WiFiMulti class, called 'wifiMulti'
- uint8_t hexStr[7] = "010101";
- /* 131 allows for frame count, 16 colors(3), 16 transistions(1), and a null terminator
- * the user provides the input as utf-8 encoded hexidecimal, we need twice
- * the storage space, but parsing is a little easier: 2 + (2 * (3 * 16 + 16)) + 1 = 131
- * [?] there are 16 transistions because there is an extra transition when we
- * reach the end an loop to the begining
- * [?] frame count allows user to have an animation that is not the maximum length,
- * as of this note, the max frame count is 0x0f, '0f' when using a
- */
- #define HOW_MANY_ANIMATION_FRAMES 16
- #define MAX_ANIMATE_FRAME_COUNT_LEN 2
- #define NULL_TERMINATOR_LEN 1
- #define FRAME_LEN (3 + 1)
- #define ANIMATE_BUFFER_LEN (MAX_ANIMATE_FRAME_COUNT_LEN + (2 * HOW_MANY_ANIMATION_FRAMES * FRAME_LEN) + NULL_TERMINATOR_LEN)
- #define MAX_ANIMATE_FRAME_COUNT ((ANIMATE_BUFFER_LEN - 2 - 1) / 8)
- uint8_t animateStr[ANIMATE_BUFFER_LEN];
- uint8_t animate = 0;
- uint8_t red = 1;
- uint8_t green = 1;
- uint8_t blue = 1;
- ESP8266WebServer server(80); // Create a webserver object that listens for HTTP request on port 80
- void handleRoot(); // function prototypes for HTTP handlers
- void handleLogin();
- void handleNotFound();
- void setup(void){
- Serial.begin(115200); // Start the Serial communication to send messages to the computer
- delay(10);
- Serial.println('\n');
- wifiMulti.addAP("n-phone-number-upstairs", "3103229909cedar"); // add Wi-Fi networks you want to connect to
- wifiMulti.addAP("n-phone-number", "3103229909cedar");
- Serial.println("Connecting ...");
- int i = 0;
- while (wifiMulti.run() != WL_CONNECTED) { // Wait for the Wi-Fi to connect: scan for Wi-Fi networks, and connect to the strongest of the networks above
- delay(250);
- Serial.print('.');
- }
- Serial.println('\n');
- Serial.print("Connected to ");
- Serial.println(WiFi.SSID()); // Tell us what network we're connected to
- Serial.print("IP address:\t");
- Serial.println(WiFi.localIP()); // Send the IP address of the ESP8266 to the computer
- /*
- if (MDNS.begin("rain-gutter-rgb")) { // Start the mDNS responder for esp8266.local
- Serial.println("mDNS responder started");
- } else {
- Serial.println("Error setting up MDNS responder!");
- }
- */
- server.on("/", HTTP_GET, handleRoot); // Call the 'handleRoot' function when a client requests URI "/"
- //server.on("/login", HTTP_POST, handleLogin); // Call the 'handleLogin' function when a POST request is made to URI "/login"
- server.on("/rgb", HTTP_POST, handleRGB); // Call the 'handleRGB' function when a POST request is made to URI "/login"
- server.on("/dec", HTTP_GET, handleGetDec);
- server.on("/echo", HTTP_GET, handleEchoHex);
- server.on("/animate", HTTP_GET, handleAnimate);
- server.onNotFound(handleNotFound); // When a client requests an unknown URI (i.e. something other than "/"), call function "handleNotFound"
- server.begin(); // Actually start the server
- Serial.println("HTTP server started");
- /* esp8266 12-f breakout board has pins mapped a bit odd, and arduino esp8266 libs use GPIO pin number */
- #define PIN_5 14 /* GPIO_14 */
- #define PIN_6 12 /* GPIO_12 */
- #define PIN_7 13 /* GPIO_13 */
- //analogWriteFreq(1000);
- analogWriteFreq(250);
- // setup pins with a test pwm
- analogWrite(PIN_5, red);
- analogWrite(PIN_6, green);
- analogWrite(PIN_7, blue);
- }
- void loop(void){
- // keep track of where we are in the animation
- uint8_t frame = 0;
- uint8_t frameCount = 0;
- #define KEY_FRAMES 10
- #define MS_IN_ANIMATION_DELAY 250
- #define TEMPORAL_LENGTH (MS_IN_ANIMATION_DELAY / KEY_FRAMES)
- uint8_t redSubFrames[KEY_FRAMES];
- uint8_t greenSubFrames[KEY_FRAMES];
- uint8_t blueSubFrames[KEY_FRAMES];
- // keep track of where we are in the subframe
- uint8_t subframe = KEY_FRAMES;
- /* because subframes occur every quarter second and animation delays can be long (up to 64 seconds)
- * we need to guess what the next color should be for the next second based on where we are now
- */
- uint8_t animationDelayCounter = 0;
- uint16_t totalSubframes = 0;
- uint8_t frameAnimationDelay = 0;
- uint8_t frameStartRed = 0;
- uint8_t frameStartGreen = 0;
- uint8_t frameStartBlue = 0;
- uint8_t frameEndRed = 0;
- uint8_t frameEndGreen = 0;
- uint8_t frameEndBlue = 0;
- // tracking temporal length so that we do not run too fast or slow based on CPU frequency
- uint8_t delayCount = 0;
- while(true) {
- // listen for HTTP requests from clients
- server.handleClient();
- // check if we are supposed to animate
- if(0 == animate) break;
- /* we will transition several times a second (technically serveral times per animation delay)
- *
- * [?] this delay is not really necesarry, we just need a way to not run too fast
- *
- * [!] this delay also reduces power consumption of the esp8266 significantly
- * not something we want necessarily, but worth mentioning in case one questions
- * what the heck is happening
- */
- delay(1);
- if(delayCount++ < TEMPORAL_LENGTH) break;
- // do we have any subframes to animate?
- if(0 == subframe) {
- // reset the subframe counter
- subframe = KEY_FRAMES;
- // are we done with this frame?
- if(0 == animationDelayCounter) {
- // move to the next frame
- if(0 == frame) frame = (ANIMATE_BUFFER_LEN - 1) / 8;
- frame--;
- // get the next animation delay
- frameAnimationDelay = animationDelayCounter =
- // is this a stop frame
- if(0xff == frameAnimationDelay) { animate = 0; break; }
- // is this a loop frame
- if(0x00 == frameAnimationDelay) { frame = 0; continue; }
- // set our start and end frame colors
- frameStartRed = 0;
- frameStartGreen = 0;
- frameStartBlue = 0;
- frameEndRed = 0;
- frameEndGreen = 0;
- frameEndBlue = 0;
- }
- // using the start, stop, and animation delay counter, compute subframes
- // track progress through animation delay
- animationDelayCounter--;
- }
- // set color
- setColor(redSubFrames[subframe -1], greeenSubFrames[subframe -1], blueSubFrames[subframe -1])
- // track progress through subframes
- subframe--;
- }
- }
- void handleRoot() { // When URI / is requested, send a web page with a button to toggle the LED
- //server.send(200, "text/html", "<form action=\"/login\" method=\"POST\"><input type=\"text\" name=\"username\" placeholder=\"Username\"></br><input type=\"password\" name=\"password\" placeholder=\"Password\"></br><input type=\"submit\" value=\"Login\"></form><p>Try 'John Doe' and 'password123' ...</p>");
- server.send(200, "text/html", "rain-gutter-rgb http-post (hex values): /rgb color=\'RRGGBB\'");
- }
- void handleEchoHex() {
- // make sure null terminated, then send as string
- hexStr[6] = '\0';
- server.send(200, "text/html", (char*) hexStr);
- }
- void handleAnimate() {
- // turn on animate
- animate = 1;
- }
- void handleGetDec() {
- String hex = String("");
- server.send(200, "text/html", hex + red + "," + green + "," + blue + '\n');
- }
- void handleRGB() { // If a POST request is made to URI /login
- if( ! server.hasArg("color")) {
- server.send(400, "text/plain", "400: Invalid Request"); // The request is invalid, so send HTTP status 400
- return;
- }
- // turn of animate
- animate = 1;
- // kinda lame but parsing is not super easy here
- server.arg("color").getBytes(hexStr, 7);
- setColor(
- /* red */ (nibbler(hexStr[0]) << 4) + nibbler(hexStr[1]),
- /* green */ (nibbler(hexStr[2]) << 4) + nibbler(hexStr[3]),
- /* blue */ (nibbler(hexStr[4]) << 4) + nibbler(hexStr[5])
- )
- /*
- server.arg("color").substring(0, 2).toCharArray(hexStr, 2);
- r = hexStrToInt(hexStr);
- server.arg("color").substring(2, 4).toCharArray(hexStr, 2);
- g = hexStrToInt(hexStr);
- server.arg("color").substring(4, 6).toCharArray(hexStr, 2);
- b = hexStrToInt(hexStr);
- */
- String info = "degub r:";
- server.send(200, "text/html", info + red + " g:" + green + " b:" + blue + '\n');
- //server.send(200, "text/html", "okay");
- }
- void setColor(uint8_t r, uint8_t g, uint8_t b) {
- // store colors for API
- red = r;
- green = g;
- blue = b;
- analogWrite(PIN_5, red);
- analogWrite(PIN_6, green);
- analogWrite(PIN_7, blue);
- }
- // converts ASCII utf8 chars to integer values, [0..F], otherwise zero
- uint8_t nibbler(uint8_t v) {
- switch (v) {
- case 'f': case 'F': return 15;
- case 'e': case 'E': return 14;
- case 'd': case 'D': return 13;
- case 'c': case 'C': return 12;
- case 'b': case 'B': return 11;
- case 'a': case 'A': return 10;
- case '9': return 9;
- case '8': return 8;
- case '7': return 7;
- case '6': return 6;
- case '5': return 5;
- case '4': return 4;
- case '3': return 3;
- case '2': return 2;
- case '1': return 1;
- default: return 0;
- }
- }
- uint8_t hexStrToInt(char buf[]) {
- return (int) strtol(buf, 0, 16);
- }
- void handleLogin() { // If a POST request is made to URI /login
- if( ! server.hasArg("username") || ! server.hasArg("password")
- || server.arg("username") == NULL || server.arg("password") == NULL) { // If the POST request doesn't have username and password data
- server.send(400, "text/plain", "400: Invalid Request"); // The request is invalid, so send HTTP status 400
- return;
- }
- if(server.arg("username") == "John Doe" && server.arg("password") == "password123") { // If both the username and the password are correct
- server.send(200, "text/html", "<h1>Welcome, " + server.arg("username") + "!</h1><p>Login successful</p>");
- } else { // Username and password don't match
- server.send(401, "text/plain", "401: Unauthorized");
- }
- }
- void handleNotFound(){
- server.send(404, "text/plain", "404: Not found"); // Send HTTP status 404 (Not Found) when there's no handler for the URI in the request
- }
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