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@@ -35,7 +35,7 @@
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- (20AUG13) TODO: refactor dice so it is not vector of ints and add different property to access the die
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- (20AUG13) TODO: refactor dice so it is not vector of ints and add different property to access the die
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- (20AGU13) TODO: receive should parse input and create a collectionOfMoves (20AUG18, collectionOfMoves has been refactored to Turn) from it
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- (20AGU13) TODO: receive should parse input and create a collectionOfMoves (20AUG18, collectionOfMoves has been refactored to Turn) from it
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- (20AUG20) TODO: only the active player can take two turns
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- (20AUG20) TODO: only the active player can take two turns
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- - (20AUG20) TODO: refer to line 155/156 figure out functions and parameters needed for the pseudocode
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+ - (20AUG20) TODO: refer to line 155/156 (in game.cpp) figure out functions and parameters needed for the pseudocode
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- current make process involves compiling all object files from dice, game, playercard to create main.exe which has to be manually linked to these objects. update makefile to support object file code
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- current make process involves compiling all object files from dice, game, playercard to create main.exe which has to be manually linked to these objects. update makefile to support object file code
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- what comes in from players: newest item checked off on row&column (maybe 2) or penalty
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- what comes in from players: newest item checked off on row&column (maybe 2) or penalty
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