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@@ -31,9 +31,9 @@
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- ~~(20AUG09) TODO: check that index and color, match rolled die (this will help finish addx) then continue work on send/receive~~
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- ~~(20AUG11) TODO: write psuedo code for line 170-175 (174 specifically) in game.cpp~~
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- ~~(20AUG13) TODO: fix the leftToRightRule and the lockoutRule functions to return bools and change parameters so they use collectionOfMoves.~~
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- 1. create master function for to call all rules - remove addx dependencies from currentTurnOlok
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+ 1. ~~create master function for to call all rules~~ - remove addx dependencies from currentTurnOlok
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- (20AUG13) TODO: refactor dice so it is not vector of ints and add different property to access the die
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- - (20AGU13) TODO: receive should parse input and create a collectionOfMoves from it
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+ - (20AGU13) TODO: receive should parse input and create a collectionOfMoves (20AUG18, collectionOfMoves has been refactored to Turn) from it
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- current make process involves compiling all object files from dice, game, playercard to create main.exe which has to be manually linked to these objects. update makefile to support object file code
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- what comes in from players: newest item checked off on row&column (maybe 2) or penalty
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