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				@@ -191,7 +191,7 @@ bool Game::isMoveRepresentedInDie(int player, CollectionOfMoves collectionOfMove 
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				     if(player != activePlayer)  
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				     { 
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				         // if the move equals the sum of the two white die return true, if not return false 
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				-        return (collectionOfMoves.white.index == (dice.dice[white1] + dice.dice[white2])) ?  true : false; 
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				+        return collectionOfMoves.white.index == dice.dice[white1] + dice.dice[white2]; 
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				     } 
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				     // otherwise this is the active player 
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				     else 
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