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@@ -10,7 +10,7 @@ Game::Game() {
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};
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bool Game::addPlayer(std::string name){
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if(NOT_STARTED == state){
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- PlayerCard newplayer(name);
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+ ScoreSheet newplayer(name);
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players.push_back(newplayer);
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fprintf (stdout, "added: %s to the game\n", name.c_str());
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return true;
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@@ -31,7 +31,7 @@ void Game::score()
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players[i].score = 0;
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// calculate penalty amount
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players[i].score -= players[i].penaltyCount*PENALTY_VALUE;
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- // check each color(row) on playerCard
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+ // check each color(row) on ScoreSheet
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for(int j = 0;j <white1;j++)
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{
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int count = 0;
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@@ -64,7 +64,7 @@ void Game::score()
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state = FINISHED;
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}
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}
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-void Game::turn(PlayerCard activePlayer)
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+void Game::turn(ScoreSheet activePlayer)
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{
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// start all players' turns
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for(int i = 0; i <players.size();i++)
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@@ -168,5 +168,5 @@ void Game::receive(std::string userInput)
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players[0].selection[active][row] = yellow;
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players[0].selection[active][column] = 11;
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// convert userInput into number
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- // user number to change the boolean on corresponding spot on playerCard
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+ // user number to change the boolean on corresponding spot on ScoreSheet
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}
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