Commit History

Author SHA1 Message Date
  wes e975f02ae5 added networking startup to main.cpp. todo: do front end game design of what makes a game fun. fester.h is some windows socket related stuff. 4 years ago
  wes b45c97e9f6 added diceTropy funciton to dice.cpp to increase entropy of dice. changed Turn turn to Turn turnInProgress - can check the turn and then now add it to a player's currentTurnOlok. scoreSheet will have a secretNumber to stop impersonation. 4 years ago
  wes d3414aecb7 created new method translateToMove. expanded on the receive method in game.cpp. 4 years ago
  wes d0d2fd4ab2 create checkTurn method as a wrapper around the rules for a turn. 4 years ago
  wes 514630997f refactored leftToRightRule. 4 years ago
  wes f6e60d5524 refactored the LockoutRule method. changed the method Turn into Round so we could then we could rename CollectionOfMoves to Turn. 4 years ago
  wes 8402012533 added isMoveRepresentedInDie function in game.cpp. added Moves struct and CollectionOfMoves struct in game.h. 4 years ago
  wes 575fc6a0ba fixed olok so the colors are accessible as colors instead of an index. added isColor function. on game.cpp added active player. working on pseudocode for turn game code. 4 years ago
  wes aaab62e18a Refactored some game code by moving parts into Olok, updated how olok stores internal data 4 years ago
  wes b2461252ef renamed playerCard to ScoreSheet in all files to remove confusion and rewrite the ScoreSheet class. 4 years ago
  wes f3034cbdcb wrote prototypes for send/receive functions(did part of send) for a client/server model. fixed a few bugs in game.cpp (initialize, state, addPlayer). 4 years ago