提交歷史

作者 SHA1 備註 提交日期
  wes b45c97e9f6 added diceTropy funciton to dice.cpp to increase entropy of dice. changed Turn turn to Turn turnInProgress - can check the turn and then now add it to a player's currentTurnOlok. scoreSheet will have a secretNumber to stop impersonation. 4 年之前
  wes 8402012533 added isMoveRepresentedInDie function in game.cpp. added Moves struct and CollectionOfMoves struct in game.h. 4 年之前
  wes 575fc6a0ba fixed olok so the colors are accessible as colors instead of an index. added isColor function. on game.cpp added active player. working on pseudocode for turn game code. 4 年之前
  wes aaab62e18a Refactored some game code by moving parts into Olok, updated how olok stores internal data 4 年之前
  wes 7ee6176e05 added olok in place of (junk code that was not figured out previously) to transfer player's input for turn for the end of turn. 4 年之前
  wes f698a46c7e send is now completed. received pseudocode is written and needs to be coded. 4 年之前
  wes f3034cbdcb wrote prototypes for send/receive functions(did part of send) for a client/server model. fixed a few bugs in game.cpp (initialize, state, addPlayer). 4 年之前
  wes 9bd77537ec added score function to game, includes lockout, points, check for penalties. improved how turns will take place in game. 4 年之前
  wes 533fe0bf7e defined common colors and states of play in qwixx.h 4 年之前