wes
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f6e60d5524
refactored the LockoutRule method. changed the method Turn into Round so we could then we could rename CollectionOfMoves to Turn.
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4 years ago |
wes
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8402012533
added isMoveRepresentedInDie function in game.cpp. added Moves struct and CollectionOfMoves struct in game.h.
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4 years ago |
wes
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575fc6a0ba
fixed olok so the colors are accessible as colors instead of an index. added isColor function. on game.cpp added active player. working on pseudocode for turn game code.
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4 years ago |
wes
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aaab62e18a
Refactored some game code by moving parts into Olok, updated how olok stores internal data
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4 years ago |
wes
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b2461252ef
renamed playerCard to ScoreSheet in all files to remove confusion and rewrite the ScoreSheet class.
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4 years ago |
wes
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f3034cbdcb
wrote prototypes for send/receive functions(did part of send) for a client/server model. fixed a few bugs in game.cpp (initialize, state, addPlayer).
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4 years ago |