#include #include #include "game.h" #include "fester.h" int main (){ struct client * storage; // does something dumb for Msft __STARTUP(); // get a server socket from the Operating system int sock = setup(); // allocate memory for storage for the life of the application if(NULL == (storage = allocateBunnies(sock))) { fprintf(stderr, "not enough memory for program to run\n"); return 0; } fprintf (stdout,"Qwixx initiated!\n"); Game newgame; newgame.addPlayer("itsMe"); newgame.send(); }