toDo.txt 1.3 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. ## Colors
  2. 1. fix it
  3. 2. fix it
  4. 3. mesh gradient
  5. 4. mask it
  6. 5. how to?
  7. change the color of the outter perimeter of the dice's gradient (gradient is set, mask it with desired color)
  8. create some colored die pngs - use them in decoration. 15oct20
  9. ## Buttons
  10. ~~1. 20OCT20 fix scaling on buttons and positioning of text~~
  11. ~~2. create skewed version of button (layers: border, glasslayer and colors)~~
  12. ~~3. use new buttons for the different button layouts in section C for each screen of the game~~
  13. 20OCT22
  14. 1. work on section E or B, possibly redo section A
  15. 20OCT25
  16. 1. work on section A - gameScreen specifically, possibly redo section A
  17. 20OCT27
  18. 2. work on other properties for the box - ~~selection properties~~, color, title
  19. 20OCT29
  20. 1. put different boxes onto row to show the different selection options
  21. 2. use rows to build a player card?
  22. 3. fix the lockIcon to use on player card
  23. 20NOV3
  24. 1. fix the lockIcon to use on player card (rework the stroke to be 2 shapes clipped for the border -> use the inner clip shape for the different colors)
  25. 2. change the name area for player card
  26. 3. check the voteEmblem for player card (may need to be reworked)
  27. 4. check to see if player's avatar level icon is created
  28. 5. ~~get all button layouts loaded into section C of base.svg~~
  29. 6. ~~export each screen for the game~~