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- ## Colors
- 1. fix it
- 2. fix it
- 3. mesh gradient
- 4. mask it
- 5. how to?
- change the color of the outter perimeter of the dice's gradient (gradient is set, mask it with desired color)
- create some colored die pngs - use them in decoration. 15oct20
- ## Buttons
- ~~1. 20OCT20 fix scaling on buttons and positioning of text~~
- ~~2. create skewed version of button (layers: border, glasslayer and colors)~~
- ~~3. use new buttons for the different button layouts in section C for each screen of the game~~
- 20OCT22
- 1. work on section E or B, possibly redo section A
- 20OCT25
- 1. work on section A - gameScreen specifically, possibly redo section A
- 20OCT27
- 2. work on other properties for the box - ~~selection properties~~, color, title
- 20OCT29
- 1. put different boxes onto row to show the different selection options
- 2. use rows to build a player card?
- 3. fix the lockIcon to use on player card
- 20NOV3
- 1. fix the lockIcon to use on player card (rework the stroke to be 2 shapes clipped for the border -> use the inner clip shape for the different colors)
- 2. change the name area for player card
- 3. check the voteEmblem for player card (may need to be reworked)
- 4. check to see if player's avatar level icon is created
- 5. get all button layouts loaded into section C of base.svg
- 6. export each screen for the game
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