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- ## Timer GAME
- ### Problems the time game solves
- 1. players dont like to wait in games, a timer helps force a "slow player" into making a decision "IMMEDIATELY!"
- 1. a timer can make a game more fun just by existing (adds "fun stress")
- 1. a timer can be used to help with points (like chess, more points when decision are made quicker)
- 1. "add time" to the time game is a way to add "fun stress" to the game, it never ends!
- 1. a timer can be used as an "exclusion method", to "add fun", by using votes of other players to exlucde a singular player
- 1. a timer can be used to guaranteed game length (reference, game = hot potato)
- ### Features
- 1. Games can be Timed or Untimed
- - games that implement a game timer, need to be able to figure out how to make a decision at the end of a round without player input
- 1. Games can be democratic or dictorial (this is to protect a game from voting trolls)
- 1. things people can vote on: adding time to a a round or a game, skipping a player's turn in the round, kicking players, ending the game before time is up
- 1. both the game and rounds have to be able to end after a certain interval
- 1. all user actions have to be timed
- 1. Voting
- 1. players get to vote on the style of game they want to play
- 1. untimed or timed games will be options. if players are in a timed game, they have chosen to vote.
- 1. all players get to call votes whenever they want if in a voting game
- 1. majority rule - if more than 50% of players vote on something, it gets passed.
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